//
//  GameManager.h
//  SpaceViking
//
//  Created by gnt on 1/6/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "Constants.h"

@interface GameManager : NSObject {
    BOOL hasPlayerDied;
    SceneTypes currentScene;
}
@property (readwrite) BOOL hasPlayerDied;

+(GameManager*)sharedGameManager;
-(void)runSceneWithID:(SceneTypes)sceneID;
-(CGSize)getDimensionsOfCurrentScene;
@end
